Jul 26, 2006, 11:09 AM // 11:09
|
#101
|
Lion's Arch Merchant
|
The 600 has troubles running to forge.
|
|
|
Jul 31, 2006, 01:58 AM // 01:58
|
#102
|
Lion's Arch Merchant
Join Date: Feb 2006
Guild: Mina Sucks [Blz]
|
does anyone know if whats posted on wiki is 100% correct? (Taking Frenzy with a Warrior secondary will not help trigger Spirit Bond. i.e. If an enemy deals 55 damage to you and Frenzy increases it to 110, Spirit Bond not will trigger.)
|
|
|
Jul 31, 2006, 02:29 AM // 02:29
|
#103
|
Wilds Pathfinder
Join Date: Aug 2005
Location: Upstate
Profession: Me/
|
Quote:
Originally Posted by TheYellowKid
does anyone know if whats posted on wiki is 100% correct? (Taking Frenzy with a Warrior secondary will not help trigger Spirit Bond. i.e. If an enemy deals 55 damage to you and Frenzy increases it to 110, Spirit Bond not will trigger.)
|
If the wiki says that, then it is wrong. Using frenzy will indeed help trigger spirit bond.
|
|
|
Jul 31, 2006, 04:28 PM // 16:28
|
#104
|
Lion's Arch Merchant
Join Date: Feb 2006
Guild: Mina Sucks [Blz]
|
jus tested it as much as possible and it doesnt work, unless frenzy only goes up to the amount prot spirit will allow, in that case u need at least 610 health (or 605 if it rounds up havent tried)
|
|
|
Aug 15, 2006, 08:11 AM // 08:11
|
#105
|
Frost Gate Guardian
Join Date: Nov 2005
Profession: N/
|
can someone help me with the attribute points for uw duo?
i was thinking:
14 prot (11 + 1 + 2 of major rune)
12 puni (11 + minor rune)
9 divine favor (8 + minor rune)
i alredy didn't tryed...if someone has other ideas...
|
|
|
Aug 15, 2006, 07:01 PM // 19:01
|
#106
|
Desert Nomad
Join Date: Dec 2005
Profession: N/Mo
|
Madlieut : the attribs dont really matter :P
I run it with 12 divine, 11 prot and 9 smiting (to meet my smiting staff's requirement )
When I cant be bothered wanding, i roll with a dragon mask.
Attributes arent a problem (for the SB tank)
|
|
|
Aug 16, 2006, 04:09 PM // 16:09
|
#107
|
Academy Page
Join Date: Jul 2005
Guild: GRT
Profession: R/N
|
does anyone have a variant of this build for a n/mo? if so plz put up the attributes points and skills also wat areas can it solo?
|
|
|
Aug 18, 2006, 02:13 AM // 02:13
|
#108
|
Academy Page
Join Date: Jul 2005
Guild: GRT
Profession: R/N
|
bump plz someone answer my pervious post
|
|
|
Aug 18, 2006, 05:47 AM // 05:47
|
#109
|
Jungle Guide
Join Date: Nov 2005
Location: here
Guild: Almost a Guild
Profession: W/N
|
N/mo
55 Necro
SS
Insidious Parasite
Mending
Balths spirit
Essence
Vigorous spirit/Spiritbond
Prot spirit
Healing breeze
16 Curse
10 healing 8 prot
rest soul
20% encht mod or 20% faster recharge of curse (out side Dunes)
|
|
|
Aug 18, 2006, 06:19 AM // 06:19
|
#110
|
Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
|
Quote:
Originally Posted by TheYellowKid
does anyone know if whats posted on wiki is 100% correct? (Taking Frenzy with a Warrior secondary will not help trigger Spirit Bond. i.e. If an enemy deals 55 damage to you and Frenzy increases it to 110, Spirit Bond not will trigger.)
|
If the wiki says that, someone has been undoing my revisions! I was the one who first changed the article to mention how Frenzy works... I will revert it now.
|
|
|
Aug 18, 2006, 09:28 PM // 21:28
|
#111
|
Academy Page
Join Date: Jul 2005
Guild: GRT
Profession: R/N
|
soloed the whole cave at level 12 attributes: 8 prot 7 smiting
edited: lambada i wanted a variant to this monk build for a necro but thanks anywayz
Last edited by Darth Temp; Aug 18, 2006 at 09:37 PM // 21:37..
|
|
|
Aug 18, 2006, 10:04 PM // 22:04
|
#112
|
Academy Page
Join Date: Apr 2006
Profession: W/
|
what wiki sez about frenzy not helping trigger SB is very true
if it were true then one could use it for the graspings in UW but u need elemental resistance for those. i beleve it even takes you into -AR from what it looks like in my 60 or so 2 man runs as a "600" (real hp is 380 due to runes)
also later tonight i will be posting a fun 4 man fow build using a "600" monk that is very easy to do the forge with as my first contribution to this great site i hope u like it
|
|
|
Aug 19, 2006, 03:12 AM // 03:12
|
#113
|
Ascalonian Squire
Join Date: Dec 2005
Location: in the world
Guild: Sole Asylum Fire Eaters [safe]
Profession: Mo/Me
|
it isnt really hard to 4 man forge.
Bring a SB monk, Smiter, Kiss necro with SS and shivers, and a interupt mesmer with power block/BH arrow ranger (as in 3 man urgoz). The only really hard part (and one of the only reasons for mesmer/ranger) is the groups with multiple Shadow monks. other than that this build is a breeze and can do forge in 45-55 min. Done and tried, very easy.
To think they charge 250k per person for a 5 man forge run that takes a hour. It blows my mind.
Ah well, i haven't done it in a while. Not since i was working on my 3 man FoW build.
I think ill bump my thread and post it in there later.
Good luck and keep farming untill the nerf (if it does get nerfed).
|
|
|
Aug 19, 2006, 03:59 PM // 15:59
|
#114
|
Frost Gate Guardian
Join Date: Jun 2006
Guild: EOM
|
Quote:
Originally Posted by tepp
I'm having troubles with this build.
I've managed to get my health up to 566 - I bought a suit of the 15 al shea jing +health armor. I have a +10 health staff, and a rune of major vigor. (I can't afford a sup).
However, when I enter Napuli Quarter to try this out, I get massacred. The problem is they're only hitting me in the 51-58 range. I need it to go over 60 to trigger Spirit Bond... I am using Prot Spirit, but is it stopping the tengu archers from hitting me for the full amount?
Any suggestions? I'm just not getting this to work....
Thank you.
|
This build works great for me in Napuli Quarter but if i try anywhere else like the marketplace it always fails,i'm confused!
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 05:47 AM // 05:47.
|